Mori Mori Photography Club Mac OS

Posted on  by

Hello there! I’m Riccardo Mori. I speak Italian, English and Spanish. I am a writer, freelance translator, and an enthusiast photographer. I’m also a Mac consultant and conservator. My main interests are literature, art, photography, typography, Apple computers, Newton PDAs, vintage technology, design, user interfaces and usability. I became interested in computers in the early 1980s. In 1989 I started being involved in desktop publishing, part-time working in mixed PC/Mac environments. I eventually went Mac-only in 1993. Other past experiences include book designing work and a brief stint at an advertising agency.

After some consulting work and literary translations in the 1990s, I started freelancing as a technical translator around 2001, and I’ve collaborated with Macworld Italia magazine for the better part of the 2000s. Between 2001 and 2010, I translated into Italian Bruce Schneier’s Crypto-Gram, free monthly newsletter providing summaries, analyses, insights, and commentaries on security. Check the Services page to learn more about my experience as a translator.

  1. Adobe is changing the world through digital experiences. We help our customers create, deliver and optimize content and applications.
  2. Fall 2020 Schedule of Classes. Division of Fine Arts. Finearts@elcamino.edu All Fine Arts Classes are Distance Education online courses or will be taught remotely and will not return to.
  3. Liked Post-WWDC thoughts (morrick.me) my general impression about where Mac OS is going is that Apple wants to turn it into a sort of low-maintenance system. The pretext is security: lock down this and that because it could be exploited; remove this and that because it’s code we can’t be bothered to update or optimise, it could potentially represent a vector for an attack, blah blah.

Life is Strange is a five-part episodic adventure game that sets out to revolutionize story-based choice and consequence games. It is developed by DONTNOD Entertainment and published by Square Enix. The developers describe the game as a nostalgic coming-of-age story that combines the present with the past, creating key moments for each episode. Episode 1, 'Chrysalis', was released on January.

I’ve been writing poetry and fiction since 1990. In early 1993 I founded Laboratorio Quillink, sort of small Design & Print workshop to edit and publish my own and other people’s works. It was closed in 1997, reopened in 2003 as Quillink Press and has quickly become the official brand for all my self-published material. I published some of my poetry in 1994–1996. I’ve done readings of some of my poems and short stories, sometimes accompanied by a few jazz musician friends.

My current writing projects are:

  • Minigrooves — Short stories that are first published online in cycles (or ‘seasons’), then published as ebooks with extra content. Volume 1 and Volume 2 of Minigrooves are currently available on Apple’s iBooks Store and Amazon’s Kindle Store. More details about this ongoing project can be found in this article. For an overview of the extra contents of the ebooks, and the links to purchase them, go here.
  • Low Fidelity — A dystopian/utopian post-apocalyptic sci-fi novel. At first it was published in serialised form on the now-defunct Vantage Point magazine, but as of April 2017 work has resumed to complete the last episodes and publish the first book of the series as a standalone product. The book should be then made available on Apple’s Bookstore, Amazon’s Kindle Store, and hopefully in good old paper format. More information about the novel is available at the Crosslines//Low Fidelity website and I’ve talked about the project in more detail in this article.

If you like what I write, please consider supporting my writing by purchasing the Minigrooves ebooks and spreading the word. Or consider making a donation. Thank you!

Past authored books include:

  • Mac OS X Tiger — Guida Rapida al Sistema Operativo [Future Media Italy, 2005]
  • Luca Accomazzi & Riccardo Mori, Il Libro dei Portatili Macintosh [IDG Communications Italia, 2005] — A compact book on Apple PowerBooks, their care and maintenance.
  • Lucio Bragagnolo & Riccardo Mori, Superguida iPhone [Nuov@ Periodici Italia 2008] — The Italian edition of the iPhone Superguide, edited by Macworld USA and published by IDG.
  • Lucio Bragagnolo & Riccardo Mori, Superguida iPhone 3GS [Nuov@ Periodici Italia 2009] — The Italian edition of the iPhone & iPod touch Superguide – Third Edition, edited by Macworld USA and published by IDG.
  • Lucio Bragagnolo & Riccardo Mori, Macintosh Story, Second edition [Nuov@ Periodici Italia 2009] — A compact book on the history of Apple and the Macintosh.

… my general impression about where Mac OS is going is that Apple wants to turn it into a sort of low-maintenance system. The pretext is security: lock down this and that because it could be exploited; remove this and that because it’s code we can’t be bothered to update or optimise, it could potentially represent a vector for an attack, blah blah. Meanwhile, let’s also use these security measures to make the life of the already stressed-out Mac developers even harder.

In 30 years as a Mac power user, what I have been appreciating about Mac software was the ability to think and act outside the box, so to speak. In recent times, Apple seems hell-bent on keeping Mac software inside the box. The walled-garden model and paranoid security made and make definitely more sense on mobile systems. I appreciate being able to look for and install apps on my iPhone that won’t mess with my device or present a security risk for the operating system or for me as a user (although Apple hasn’t done a great job at keeping scams away from the App Store); but on the Mac I want to have more freedom of movement. I’m an expert user, I know the risks involved. Let me tinker. Give the option to have a locked-down Mac for novice users who expect to use it like an appliance, or in the same way they use their phones and tablets. Leave the ‘root’ door open for those who know what they’re doing.

Mac

Ditto!!!

To be clear. I like my Apple devices. I spend thousands of dollars on Apple products for my family and me. I have the right to complain where I think things are not meeting my expectations. Apple is not infallible.

Mori Mori Photography Club Mac Os X

Since Apple can’t be bothered to update the open-source components of their OS, I am happy they will be removing deprecated software. It is better to see the kids placed into foster care, then watch them be abused and neglected by their parents.

Mori Freemason Mori

It’s getting a lot harder to defend Apple’s action. Many long-time Mac users that I know — I was the president of the Princeton Macintosh Users Group for about five year – and macOS developers, are not happy. I don’t think the concerns of this user base should be dismissed with a wave of the hand. It tends to get people angry when they feel like they are being told their concerns are irrelevant.

I switched to the Mac platform (from Windows) before it was cool. I switched because OS X was UNIX and because it had a usable GUI and I could run well built commercial software and use (or write) open-source software. OS X was open and I could tinker to my heart’s content.

It feels to me that with each release, the *NIX part and the openness is being deprecated.

Mori Mori Lantern Speaker

Related