Glow Fighter Mac OS
Started in Summer of 2017, Glow Fighter is a colorful action packed shooter that will keep you on the edge of your feet! Wield an array of weapons to take out your foes and get the highest score!
Every 5 rounds is a boss fight! Every 3 rounds is a mystery round!
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Glow Fighter Mac Os Update
Source code: https://github.com/Mr-Slurpy/Glow-Fighter
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Status | Released |
Platforms | Windows, macOS, Linux |
Author | Mr. Slurpy |
Genre | Shooter |
Tags | 2D, Bullet Hell, java, libGDX, Top down shooter |
Install instructions
Download and run with JRE (Java Runtime Environment)
Download
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Looks interesting, but... On Mac with Java 1.8 i get:
Glow shader Log:
Vertex shader
ERROR: 0:1: ' :version '100' is not supported
Fragment shader:
ERROR: 0:2: ' :version '100' is not supported
Fxaa shader Log:
Vertex shader
ERROR: 0:1: ' :version '100' is not supported
Fragment shader:
ERROR: 0:79: Invalid call of undeclared identifier 'textureSize'
Glow Fighter Mac Os Download
AL lib: (WW) FreeDevice: (0x10fca9000) Deleting 12 Buffer(s)
Exception in thread 'LWJGL Application' java.lang.IllegalArgumentException: no uniform with name 'u_projTrans' in shader
at com.badlogic.gdx.graphics.glutils.ShaderProgram.fetchUniformLocation(ShaderProgram.java:308)
at com.badlogic.gdx.graphics.glutils.ShaderProgram.fetchUniformLocation(ShaderProgram.java:298)
at com.badlogic.gdx.graphics.glutils.ShaderProgram.setUniformMatrix(ShaderProgram.java:528)
at com.badlogic.gdx.graphics.glutils.ShaderProgram.setUniformMatrix(ShaderProgram.java:519)
at com.badlogic.gdx.graphics.g2d.SpriteBatch.setupMatrices(SpriteBatch.java:1064)
at com.badlogic.gdx.graphics.g2d.SpriteBatch.setShader(SpriteBatch.java:1094)
at com.slurpy.glowfighter.managers.GraphicsManager.end(GraphicsManager.java:240)
at com.slurpy.glowfighter.Core.render(Core.java:60)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Did you miss the Dragon Ball universe? If so, a new game brings Goku and company back to computers and consoles… and also on macOS devices. We published this article exclusively for the players who want to play Dragon Ball FighterZ on Macbook/iMac very easily, without any emulators or virtual machines. This mac OS fighting game has been released in order to bring a fresh experience, different from the Dragon Ball Xenoverse games. Download now Dragon Ball FighterZ Mac OS X version and start a great fighting journey.
Later Edit (September 2018): We are proud to announce that this game is the 5th most download action game for Mac, according to our rankings.
Dragon Ball FighterZ gets more from Marvel vs. Capcom than other previous DBZ games. The team formats and the color scheme are the main features “borrowed” from the game mentioned before. Otherwise, Dragon Ball FighterZ on Mac OS brings a fresh and more loved fighting experience. The tag team mechanics have been implemented very nice and the game won the Best Fighting Game of the Year at E3 2017.
Try also: Jump Force Mac OS X
In this great fighting game for Mac, you must choose from 20 characters in order to form a 3 member team. Almost all the characters are known, but there are a few new ones introduced to make the storyline even more attractive. The gameplay is structured in 3 chapters, each with incredible fights and actions. What you must do is to get now the Dragon Ball FighterZ Mac OS X on your Mac OS computer and give it a try. But be aware! We have tested it and what we can say is that it becomes addictive very fast. Enjoy!
Dragon Ball FighterZ
-GAMEPLAY on macOS-
Dragon Ball FighterZ Mac OS X
– Minimum System Requirements –
CPU: | AMD FX-4350 / Intel Core i5-3470 |
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CPU Speed: | 2.8 GHz |
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RAM: | 4 GB |
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OS: | OS X 10.10 |
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Video Card: | Radeon HD 6870, 1 GB / GeForce GTX 650 Ti, 1 GB |
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HDD Space: | 29 GB |
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